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Presents, a Life with a Plan. My name is Karen Anastasia Placek, I am the author of this Google Blog. This is the story of my journey, a quest to understanding more than myself. The title of my first blog delivered more than a million views!! The title is its work as "The Secret of the Universe is Choice!; know decision" will be the next global slogan. Placed on T-shirts, Jackets, Sweatshirts, it really doesn't matter, 'cause a picture with my slogan is worth more than a thousand words, it's worth??.......Know Conversation!!!

Tuesday, September 4, 2018

Matthew Broderick, Ally Sheedy!! ATARI, ATARI, ATARI, ATARI: WarGames!!

 

WarGames, Trailer

https://www.youtube.com/watch?v=hbqMuvnx5MU


Atari!!  Make a new game:

1. https://www.youtube.com/watch?v=tGsKzZtRwxw
    a.) by this technique a Monitor with the music of Mozart or any Artist coming towards the User
          1.  https://www.youtube.com/watch?v=eHwR9kTIMeI
          2.  keyboard: Piano
               b.) The piano is an acoustic, stringed musical instrument invented in Italy by Bartolomeo Cristofori around the year 1700 (the exact year is uncertain), in which the strings are struck by hammers. It is played using a keyboard,[1] which is a row of keys (small levers) that the performer presses down or strikes with the fingers and thumbs of both hands to cause the hammers to strike the strings.

Piano Keyboards - Walmart.com

https://www.walmart.com/browse/musical.../piano-keyboards/7796869_1128453
Shop for Piano Keyboards in Musical Instruments. Buy products such as Yamaha YPT-255 61-Key Premium Keyboard Pack with Headphones, Power Supply, ...


With so many loving video games the idea does not strain the teaching of value to the fun and education of all that fingering required for an instrument!!


For the visual cortex the keyboard would illuminate for the beginner and thus the money!! An advanced keyboard would teach actual notes to octaves!!  The breakthrough is you, as you are the owner of PONG.




Piano

From Wikipedia, the free encyclopedia
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Piano
Grand piano and upright piano.jpg
A grand piano (left) and an upright piano (right)
Keyboard instrument
Hornbostel–Sachs classification314.122-4-8
(Simple chordophone with keyboard sounded by hammers)
Inventor(s)Bartolomeo Cristofori
DevelopedEarly 18th century
Playing range
PianoRange.tif
The piano is an acoustic, stringed musical instrument invented in Italy by Bartolomeo Cristofori around the year 1700 (the exact year is uncertain), in which the strings are struck by hammers. It is played using a keyboard,[1] which is a row of keys (small levers) that the performer presses down or strikes with the fingers and thumbs of both hands to cause the hammers to strike the strings. The word piano is a shortened form of pianoforte, the Italian term for the early 1700s versions of the instrument, which in turn derives from gravicembalo col piano e forte[2] and fortepiano. The Italian musical terms piano and forte indicate "soft" and "loud" respectively,[3] in this context referring to the variations in volume (i.e., loudness) produced in response to a pianist's touch or pressure on the keys: the greater the velocity of a key press, the greater the force of the hammer hitting the strings, and the louder the sound of the note produced and the stronger the attack. The name was created as a contrast to harpsichord, a musical instrument that doesn't allow variation in volume. The first fortepianos in the 1700s had a quieter sound and smaller dynamic range.
An acoustic piano usually has a protective wooden case surrounding the soundboard and metal strings, which are strung under great tension on a heavy metal frame. Pressing one or more keys on the piano's keyboard causes a padded hammer (typically padded with firm felt) to strike the strings. The hammer rebounds from the strings, and the strings continue to vibrate at their resonant frequency.[4] These vibrations are transmitted through a bridge to a soundboard that amplifies by more efficiently coupling the acoustic energy to the air. When the key is released, a damper stops the strings' vibration, ending the sound. Notes can be sustained, even when the keys are released by the fingers and thumbs, by the use of pedals at the base of the instrument. The sustain pedal enables pianists to play musical passages that would otherwise be impossible, such as sounding a 10-note chord in the lower register and then, while this chord is being continued with the sustain pedal, shifting both hands to the treble range to play a melody and arpeggios over the top of this sustained chord. Unlike the pipe organ and harpsichord, two major keyboard instruments widely used before the piano, the piano allows gradations of volume and tone according to how forcefully a performer presses or strikes the keys.
Most modern pianos have a row of 88 black and white keys, 52 white keys for the notes of the C major scale (C, D, E, F, G, A and B) and 36 shorter black keys, which are raised above the white keys, and set further back on the keyboard. This means that the piano can play 88 different pitches (or "notes"), going from the deepest bass range to the highest treble. The black keys are for the "accidentals" (F/G, G/A, A/B, C/D, and D/E), which are needed to play in all twelve keys. More rarely, some pianos have additional keys (which require additional strings). Most notes have three strings, except for the bass that graduates from one to two. The strings are sounded when keys are pressed or struck, and silenced by dampers when the hands are lifted from the keyboard. Although an acoustic piano has strings, it is usually classified as a percussion instrument rather than as a stringed instrument, because the strings are struck rather than plucked (as with a harpsichord or spinet); in the Hornbostel–Sachs system of instrument classification, pianos are considered chordophones. There are two main types of piano: the grand piano and the upright piano. The grand piano is used for Classical solos, chamber music, and art song, and it is often used in jazz and pop concerts. The upright piano, which is more compact, is the most popular type, as it is a better size for use in private homes for domestic music-making and practice.
During the 1800s, influenced by the musical trends of the Romantic music era, innovations such as the cast iron frame (which allowed much greater string tensions) and aliquot stringing gave grand pianos a more powerful sound, with a longer sustain and richer tone. In the nineteenth century, a family's piano played the same role that a radio or phonograph played in the twentieth century; when a nineteenth-century family wanted to hear a newly published musical piece or symphony, they could hear it by having a family member play it on the piano. During the nineteenth century, music publishers produced many musical works in arrangements for piano, so that music lovers could play and hear the popular pieces of the day in their home. The piano is widely employed in classical, jazz, traditional and popular music for solo and ensemble performances, accompaniment, and for composing, songwriting and rehearsals. Although the piano is very heavy and thus not portable and is expensive (in comparison with other widely used accompaniment instruments, such as the acoustic guitar), its musical versatility (i.e., its wide pitch range, ability to play chords with up to 10 notes, louder or softer notes and two or more independent musical lines at the same time), the large number of musicians and amateurs trained in playing it, and its wide availability in performance venues, schools and rehearsal spaces have made it one of the Western world's most familiar musical instruments. With technological advances, amplified electric pianos (1929), electronic pianos (1970s), and digital pianos (1980s) have also been developed. The electric piano became a popular instrument in the 1960s and 1970s genres of jazz fusion, funk music and rock music.

History

1720 fortepiano by Italian maker Bartolomeo Cristofori, the world's oldest surviving piano. Metropolitan Museum of Art, New York City.
Early piano replica by the modern builder Paul McNulty, after Walter & Sohn, 1805
The piano was founded on earlier technological innovations in keyboard instruments. Pipe organs have been used since Antiquity, and as such, the development of pipe organs enabled instrument builders to learn about creating keyboard mechanisms for sounding pitches. The first string instruments with struck strings were the hammered dulcimers,[5] which were used since the Middle Ages in Europe. During the Middle Ages, there were several attempts at creating stringed keyboard instruments with struck strings.[6] By the 17th century, the mechanisms of keyboard instruments such as the clavichord and the harpsichord were well developed. In a clavichord, the strings are struck by tangents, while in a harpsichord, they are mechanically plucked by quills when the performer depresses the key. Centuries of work on the mechanism of the harpsichord in particular had shown instrument builders the most effective ways to construct the case, soundboard, bridge, and mechanical action for a keyboard intended to sound strings.

Invention

The invention of the piano is credited to Bartolomeo Cristofori (1655–1731) of Padua, Italy, who was employed by Ferdinando de' Medici, Grand Prince of Tuscany, as the Keeper of the Instruments. Cristofori was an expert harpsichord maker, and was well acquainted with the body of knowledge on stringed keyboard instruments. He used his knowledge of harpsichord keyboard mechanisms and actions to help him to develop the first pianos. It is not known exactly when Cristofori first built a piano. An inventory made by his employers, the Medici family, indicates the existence of a piano by the year 1700; another document of doubtful authenticity indicates a date of 1698. The three Cristofori pianos that survive today date from the 1720s.[7][8] Cristofori named the instrument un cimbalo di cipresso di piano e forte ("a keyboard of cypress with soft and loud"), abbreviated over time as pianoforte, fortepiano, and later, simply, piano.[9]
While the clavichord allows expressive control of volume and sustain, it is too quiet for large performances in big halls. The harpsichord produces a sufficiently loud sound, especially when a coupler joins each key to both manuals of a two-manual harpsichord, but it offers no dynamic or accent-based expressive control over each note. A harpsichord cannot produce a variety of dynamic levels from the same keyboard during a musical passage (though a player can use a harpsichord with two manuals to alternate between two different stops [settings on the harpsichord that determine which set of strings sound], which could include a louder stop and a quieter stop). The piano offers the best of both instruments, combining the ability to play loudly and perform sharp accents. The piano can project more during piano concertos and play in larger venues, with dynamic control that permits a range of dynamics, including soft, quiet playing.[8]
Cristofori's great success was solving, with no known prior example, the fundamental mechanical problem of designing a stringed keyboard instrument in which the notes are struck by a hammer. The hammer must strike the string, but not remain in contact with it, because this would damp the sound and stop the string from vibrating and making sound. This means that after striking the string, the hammer must be lifted or raised off the strings. Moreover, the hammer must return to its rest position without bouncing violently, and it must return to a position in which it is ready to play almost immediately after its key is depressed so the player can repeat the same note rapidly. Cristofori's piano action was a model for the many approaches to piano actions that followed in the next century. Cristofori's early instruments were made with thin strings, and were much quieter than the modern piano, but they were much louder and with more sustain in comparison to the clavichord—the only previous keyboard instrument capable of dynamic nuance via the weight or force with which the keyboard is played.

Early fortepiano

Cristofori's new instrument remained relatively unknown until an Italian writer, Scipione Maffei, wrote an enthusiastic article about it in 1711, including a diagram of the mechanism, that was translated into German and widely distributed.[8] Most of the next generation of piano builders started their work based on reading the article. One of these builders was Gottfried Silbermann, better known as an organ builder. Silbermann's pianos were virtually direct copies of Cristofori's, with one important addition: Silbermann invented the forerunner of the modern sustain pedal, which lifts all the dampers from the strings simultaneously. This allows the pianist to sustain the notes that they have depressed even after their fingers are no longer pressing down the keys. This innovation enabled pianists to, for example, play a loud chord with both hands in the lower register of the instrument, sustain the chord with the sustain pedal, and then, with the chord continuing to sound, relocate their hands to a different register of the keyboard in preparation for a subsequent section.
Grand piano by Louis Bas of Villeneuve-lès-Avignon, 1781. Earliest French grand piano known to survive; includes an inverted wrestplank and action derived from the work of Bartolomeo Cristofori (ca. 1700) with ornately decorated soundboard.
Silbermann showed Johann Sebastian Bach one of his early instruments in the 1730s, but Bach did not like the instrument at that time, claiming that the higher notes were too soft to allow a full dynamic range. Although this earned him some animosity from Silbermann, the criticism was apparently heeded. Bach did approve of a later instrument he saw in 1747, and even served as an agent in selling Silbermann's pianos. "Instrument: piano et forte genandt"–a reference to the instrument's ability to play soft and loud–was an expression that Bach used to help sell the instrument when he was acting as Silbermann's agent in 1749.[10]
Piano-making flourished during the late 18th century in the Viennese school, which included Johann Andreas Stein (who worked in Augsburg, Germany) and the Viennese makers Nannette Streicher (daughter of Stein) and Anton Walter. Viennese-style pianos were built with wood frames, two strings per note, and leather-covered hammers. Some of these Viennese pianos had the opposite coloring of modern-day pianos; the natural keys were black and the accidental keys white.[11] It was for such instruments that Wolfgang Amadeus Mozart composed his concertos and sonatas, and replicas of them are built in the 21st century for use in authentic-instrument performance of his music. The pianos of Mozart's day had a softer, more ethereal tone than 21st century pianos or English pianos, with less sustaining power. The term fortepiano now distinguishes these early instruments (and modern re-creations) from later pianos.

Modern piano

In the period from about 1790 to 1860, the Mozart-era piano underwent tremendous changes that led to the modern form of the instrument. This revolution was in response to a preference by composers and pianists for a more powerful, sustained piano sound, and made possible by the ongoing Industrial Revolution with resources such as high-quality piano wire for strings, and precision casting for the production of massive iron frames that could withstand the tremendous tension of the strings. Over time, the tonal range of the piano was also increased from the five octaves of Mozart's day to the seven octave (or more) range found on modern pianos.
Broadwood square action (click for page with legend)
Early technological progress in the late 1700s owed much to the firm of Broadwood. John Broadwood joined with another Scot, Robert Stodart, and a Dutchman, Americus Backers, to design a piano in the harpsichord case—the origin of the "grand". They achieved this in about 1777. They quickly gained a reputation for the splendour and powerful tone of their instruments, with Broadwood constructing pianos that were progressively larger, louder, and more robustly constructed. They sent pianos to both Joseph Haydn and Ludwig van Beethoven, and were the first firm to build pianos with a range of more than five octaves: five octaves and a fifth during the 1790s, six octaves by 1810 (Beethoven used the extra notes in his later works), and seven octaves by 1820. The Viennese makers similarly followed these trends; however the two schools used different piano actions: Broadwoods used a more robust action, whereas Viennese instruments were more sensitive.
Erard square action (click for page with legend)
By the 1820s, the center of piano innovation had shifted to Paris, where the Pleyel firm manufactured pianos used by Frédéric Chopin and the Érard firm manufactured those used by Franz Liszt. In 1821, Sébastien Érard invented the double escapement action, which incorporated a repetition lever (also called the balancier) that permitted repeating a note even if the key had not yet risen to its maximum vertical position. This facilitated rapid playing of repeated notes, a musical device exploited by Liszt. When the invention became public, as revised by Henri Herz, the double escapement action gradually became standard in grand pianos, and is still incorporated into all grand pianos currently produced in the 2000s. Other improvements of the mechanism included the use of firm felt hammer coverings instead of layered leather or cotton. Felt, which was first introduced by Jean-Henri Pape in 1826, was a more consistent material, permitting wider dynamic ranges as hammer weights and string tension increased. The sostenuto pedal (see below), invented in 1844 by Jean-Louis Boisselot and copied by the Steinway firm in 1874, allowed a wider range of effects, such as playing a 10 note chord in the bass range, sustaining it with the pedal, and then moving both hands over to the treble range to play a two-hand melody or sequence of arpeggios.
One innovation that helped create the powerful sound of the modern piano was the use of a massive, strong, cast iron frame. Also called the "plate", the iron frame sits atop the soundboard, and serves as the primary bulwark against the force of string tension that can exceed 20 tons (180 kilonewtons) in a modern grand. The single piece cast iron frame was patented in 1825 in Boston by Alpheus Babcock,[12] combining the metal hitch pin plate (1821, claimed by Broadwood on behalf of Samuel Hervé) and resisting bars (Thom and Allen, 1820, but also claimed by Broadwood and Érard). Babcock later worked for the Chickering & Mackays firm who patented the first full iron frame for grand pianos in 1843. Composite forged metal frames were preferred by many European makers until the American system was fully adopted by the early 20th century. The increased structural integrity of the iron frame allowed the use of thicker, tenser, and more numerous strings. In 1834, the Webster & Horsfal firm of Birmingham brought out a form of piano wire made from cast steel; according to Dolge it was "so superior to the iron wire that the English firm soon had a monopoly."[13] But a better steel wire was soon created in 1840 by the Viennese firm of Martin Miller,[13] and a period of innovation and intense competition ensued, with rival brands of piano wire being tested against one another at international competitions, leading ultimately to the modern form of piano wire.[14]
Other important advances included changes to the way the piano is strung, such as the use of a "choir" of three strings rather than two for all but the lowest notes, and the implementation of an over-strung scale, in which the strings are placed in two separate planes, each with its own bridge height. (This is also called cross-stringing. Whereas earlier instruments' bass strings were a mere continuation of a single string plane, over-stringing placed the bass bridge behind and to the treble side of the tenor bridge area. This crossed the strings, with the bass strings in the higher plane.) This permitted a much narrower cabinet at the "nose" end of the piano, and optimized the transition from unwound tenor strings to the iron or copper-wrapped bass strings. Over-stringing was invented by Pape during the 1820s, and first patented for use in grand pianos in the United States by Henry Steinway, Jr. in 1859.
Duplex scaling of an 1883 Steinway Model 'A'. From lower left to upper right: main sounding length of strings, treble bridge, duplex string length, duplex bar (nickel-plated bar parallel to bridge), hitchpins, plate strut with bearing bolt, plate hole.
Some piano makers developed schemes to enhance the tone of each note. Julius Blüthner developed Aliquot stringing in 1893 as well as Pascal Taskin (1788),[15] and Collard & Collard (1821). These systems were used to strengthen the tone of the highest register of notes on the piano, which up till this time were viewed as being too weak-sounding. Each used more distinctly ringing, undamped vibrations of sympathetically vibrating strings to add to the tone, except the Blüthner Aliquot stringing, which uses an additional fourth string in the upper two treble sections. While the hitchpins of these separately suspended Aliquot strings are raised slightly above the level of the usual tri-choir strings, they are not struck by the hammers but rather are damped by attachments of the usual dampers. Eager to copy these effects, Theodore Steinway invented duplex scaling, which used short lengths of non-speaking wire bridged by the "aliquot" throughout much of upper the range of the piano, always in locations that caused them to vibrate sympathetically in conformity with their respective overtones—typically in doubled octaves and twelfths. The mechanical action structure of the upright piano was invented in London, England in 1826 by Robert Wornum, and upright models became the most popular model.[16] Upright pianos took less space than a grand piano, and as such they were a better size for use in private homes for domestic music-making and practice.

Variations in shape and design

Some early pianos had shapes and designs that are no longer in use. The square piano (not truly square, but rectangular) was cross strung at an extremely acute angle above the hammers, with the keyboard set along the long side. This design is attributed to Gottfried Silbermann or Christian Ernst Friderici on the continent, and Johannes Zumpe or Harman Vietor in England, and it was improved by changes first introduced by Guillaume-Lebrecht Petzold in France and Alpheus Babcock in the United States. Square pianos were built in great numbers through the 1840s in Europe and the 1890s in the United States, and saw the most visible change of any type of piano: the iron-framed, over-strung squares manufactured by Steinway & Sons were more than two-and-a-half times the size of Zumpe's wood-framed instruments from a century before. Their overwhelming popularity was due to inexpensive construction and price, although their tone and performance were limited by narrow soundboards, simple actions and string spacing that made proper hammer alignment difficult.
The mechanism and strings in upright pianos are perpendicular to the keys.
The tall, vertically strung upright grand was arranged like a grand set on end, with the soundboard and bridges above the keys, and tuning pins below them. The term was later revived by many manufacturers for advertising purposes. "Giraffe pianos", "pyramid pianos" and "lyre pianos" were arranged in a somewhat similar fashion, using evocatively shaped cases. The very tall cabinet piano was introduced about 1805 and was built through the 1840s. It had strings arranged vertically on a continuous frame with bridges extended nearly to the floor, behind the keyboard and very large sticker action. The short cottage upright or pianino with vertical stringing, made popular by Robert Wornum around 1815, was built into the 20th century. They are informally called birdcage pianos because of their prominent damper mechanism. The oblique upright, popularized in France by Roller & Blanchet during the late 1820s, was diagonally strung throughout its compass. The tiny spinet upright was manufactured from the mid-1930s until recent times. The low position of the hammers required the use of a "drop action" to preserve a reasonable keyboard height. Modern upright and grand pianos attained their present, 2000-era forms by the end of the 19th century. While improvements have been made in manufacturing processes, and many individual details of the instrument continue to receive attention, and a small number of acoustic pianos are produced with MIDI recording and sound module-triggering capabilities, the 19th century was the era of the most dramatic innovations and modifications of the instrument.

Types

Modern acoustic pianos have two basic configurations, the grand piano and the upright piano, with various styles of each. There are also specialized and novelty pianos, electric pianos based on electromechanical designs, electronic pianos that synthesize piano-like tones using oscillators, and digital pianos using digital samples of acoustic piano sounds.

Grand

Steinway grand piano in the White House
In grand pianos the frame and strings are horizontal, with the strings extending away from the keyboard. The action lies beneath the strings, and uses gravity as its means of return to a state of rest. There are many sizes of grand piano. A rough generalization distinguishes the concert grand (between 2.2 and 3 meters [7 ft 3 in–9 ft 10 in]) from the parlor grand, or boudoir grand, (1.7 to 2.2 meters [5 ft 7 in–7 ft 3 in]) and the smaller baby grand (around 1.5 meters [4 ft 11 in]).[17]
All else being equal, longer pianos with longer strings have larger, richer sound and lower inharmonicity of the strings. Inharmonicity is the degree to which the frequencies of overtones (known as partials or harmonics) sound sharp relative to whole multiples of the fundamental frequency. This results from the piano's considerable string stiffness; as a struck string decays its harmonics vibrate, not from their termination, but from a point very slightly toward the center (or more flexible part) of the string. The higher the partial, the further sharp it runs. Pianos with shorter and thicker string (i.e., small pianos with short string scales) have more inharmonicity. The greater the inharmonicity, the more the ear perceives it as harshness of tone.
The inharmonicity of piano strings requires that octaves be stretched, or tuned to a lower octave's corresponding sharp overtone rather than to a theoretically correct octave. If octaves are not stretched, single octaves sound in tune, but double—and notably triple—octaves are unacceptably narrow. Stretching a small piano's octaves to match its inherent inharmonicity level creates an imbalance among all the instrument's intervallic relationships. In a concert grand, however, the octave "stretch" retains harmonic balance, even when aligning treble notes to a harmonic produced from three octaves below. This lets close and widespread octaves sound pure, and produces virtually beatless perfect fifths. This gives the concert grand a brilliant, singing and sustaining tone quality—one of the principal reasons that full-size grands are used in the concert hall. Smaller grands satisfy the space and cost needs of domestic use; as well, they are used in some small teaching studios and smaller performance venues.

Upright (vertical)

August Förster upright piano
Upright pianos, also called vertical pianos, are more compact because the frame and strings are vertical. Upright pianos are generally less expensive than grand pianos. Upright pianos are widely used in churches, community centers, schools, music conservatories and university music programs as rehearsal and practice instruments, and they are popular models for in-home purchase. The hammers move horizontally, and return to their resting position via springs, which are susceptible to degradation. Upright pianos with unusually tall frames and long strings are sometimes called upright grand pianos. Some authors classify modern pianos according to their height and to modifications of the action that are necessary to accommodate the height.
  • Studio pianos are around 107 to 114 cm (42–45 in) tall. This is the shortest cabinet that can accommodate a full-sized action located above the keyboard.
  • Console pianos have a compact action (shorter hammers), and are a few inches shorter than studio models.
  • The top of a spinet model barely rises above the keyboard. The action is located below, operated by vertical wires that are attached to the backs of the keys.
  • Anything taller than a studio piano is called an upright.

Specialized

Player piano from 1920 (Steinway)
The toy piano, introduced in the 19th century, is a small piano-like instrument, that generally uses round metal rods to produce sound, rather than strings. The US Library of Congress recognizes the toy piano as a unique instrument with the subject designation, Toy Piano Scores: M175 T69.[18] In 1863, Henri Fourneaux invented the player piano, which plays itself from a piano roll. A machine perforates a performance recording into rolls of paper, and the player piano replays the performance using pneumatic devices. Modern equivalents of the player piano include the Bösendorfer CEUS, Yamaha Disklavier and QRS Pianomation,[19] using solenoids and MIDI rather than pneumatics and rolls. A silent piano is an acoustic piano having an option to silence the strings by means of an interposing hammer bar. They are designed for private silent practice, to avoid disturbing others. Edward Ryley invented the transposing piano in 1801. This rare instrument has a lever under the keyboard as to move the keyboard relative to the strings so a pianist can play in a familiar key while the music sounds in a different key.
The minipiano 'Pianette' model viewed with its original matching stool; the wooden flap at the front of the instrument has been dropped revealing the tuning pins at the front.
The minipiano is an instrument patented by the Brasted brothers of the Eavestaff Ltd. piano company in 1934.[20] This instrument has a braceless back, and a soundboard positioned below the keys—meaning that long metal rods pulled on the levers to make the hammers strike the strings. The first model, known as the Pianette, was unique in that the tuning pins extended through the instrument, so it could be tuned at the front.
The prepared piano, present in some contemporary art music from the 20th and 21st century is a piano with objects placed inside it to alter its sound, or has had its mechanism changed in some other way. The scores for music for prepared piano specify the modifications, for example instructing the pianist to insert pieces of rubber, paper, metal screws, or washers in between the strings. These either mute the strings or alter their timbre. A harpsichord-like sound can be produced by placing or dangling small metal buttons in front of the hammer. Adding an eraser between the bass strings produces a mellow, thumpy sound reminiscent of the plucked double bass. Inserting metal screws or washers can cause the piano to make a jangly sound as these metal items vibrate against the strings. In 1954 a German company exhibited a wire-less piano at the Spring Fair in Frankfurt, Germany that sold for US$238. The wires were replaced by metal bars of different alloys that replicated the standard wires when played.[21] A similar concept is used in the electric-acoustic Rhodes piano.

Electric, electronic, and digital

Wurlitzer 210 electric piano
The first electric pianos from the late 1920s used metal strings with a magnetic pickup, an amplifier and a loudspeaker. The electric pianos that became most popular in pop and rock music in the 1960s and 1970s, such as the Fender Rhodes use metal tines in place of strings and use electromagnetic pickups similar to those on an electric guitar. The resulting electrical, analogue signal can then be amplified with a keyboard amplifier or electronically manipulated with effects units. Electric pianos are rarely used in classical music, where the main usage of them is as inexpensive rehearsal or practice instruments in music schools. However, electric pianos, particularly the Fender Rhodes, became important instruments in 1970s funk and jazz fusion and in some rock music genres.
Electronic pianos are non-acoustic; they do not have strings, tines or hammers, but are a type of synthesizer that simulates or imitates piano sounds using oscillators and filters that synthesize the sound of an acoustic piano.[22] They must be connected to a keyboard amplifier and speaker to produce sound (however, some electronic keyboards have a built-in amp and speaker). Alternatively, a person can practice an electronic piano with headphones to avoid disturbing others.
Digital pianos are also non-acoustic and do not have strings or hammers. They use digital sampling technology to reproduce the acoustic sound of each piano note accurately. They also must be connected to a power amplifier and speaker to produce sound (however, most digital pianos have a built-in amp and speaker). Alternatively, a person can practice with headphones to avoid disturbing others. Digital pianos can include sustain pedals, weighted or semi-weighted keys, multiple voice options (e.g., sampled or synthesized imitations of electric piano, Hammond organ, violin, etc.), and MIDI interfaces. MIDI inputs and outputs connect a digital piano to other electronic instruments or musical devices. For example, a digital piano's MIDI out signal could be connected by a patch cord to a synth module, which would allow the performer to use the keyboard of the digital piano to play modern synthesizer sounds. Early digital pianos tended to lack a full set of pedals but the synthesis software of later models such as the Yamaha Clavinova series synthesised the sympathetic vibration of the other strings (such as when the sustain pedal is depressed) and full pedal sets can now be replicated. The processing power of digital pianos has enabled highly realistic pianos using multi-gigabyte piano sample sets with as many as ninety recordings, each lasting many seconds, for each key under different conditions (e.g., there are samples of each note being struck softly, loudly, with a sharp attack, etc.). Additional samples emulate sympathetic resonance of the strings when the sustain pedal is depressed, key release, the drop of the dampers, and simulations of techniques such as re-pedalling.
Digital, MIDI-equipped, pianos can output a stream of MIDI data, or record and play via a CD ROM or USB flash drive using MIDI format files, similar in concept to a pianola. The MIDI file records the physics of a note rather than its resulting sound and recreates the sounds from its physical properties (e.g., which note was struck and with what velocity). Computer based software, such as Modartt's 2006 Pianoteq, can be used to manipulate the MIDI stream in real time or subsequently to edit it. This type of software may use no samples but synthesize a sound based on aspects of the physics that went into the creation of a played note.

Hybrid instruments

The Yamaha Disklavier player piano. The unit mounted under the keyboard of the piano can play MIDI or audio software on its CD or floppy disk drive.
In the 2000s, some pianos include an acoustic grand piano or upright piano combined with MIDI electronic features. Such a piano can be played acoustically, or the keyboard can be used as a MIDI controller, which can trigger a synthesizer module or music sampler. Some electronic feature-equipped pianos such as the Yamaha Disklavier electronic player piano, introduced in 1987, are outfitted with electronic sensors for recording and electromechanical solenoids for player piano-style playback. Sensors record the movements of the keys, hammers, and pedals during a performance, and the system saves the performance data as a Standard MIDI File (SMF). On playback, the solenoids move the keys and pedals and thus reproduce the original performance. Modern Disklaviers typically include an array of electronic features, such as a built-in tone generator for playing back MIDI accompaniment tracks, speakers, MIDI connectivity that supports communication with computing devices and external MIDI instruments, additional ports for audio and SMPTE I/O, and Internet connectivity. Disklaviers have been manufactured in the form of upright, baby grand, and grand piano styles (including a nine-foot concert grand). Reproducing systems have ranged from relatively simple, playback-only models to professional models that can record performance data at resolutions that exceed the limits of normal MIDI data. The unit mounted under the keyboard of the piano can play MIDI or audio software on its CD or floppy disk drive.{{{1}}}

Construction and components

(1) frame (2) lid, front part (3) capo bar (4) damper (5) lid, back part (6) damper mechanism (7) sostenuto rail (8) pedal mechanism, rods (9, 10,11) pedals: right (sustain/damper), middle (sostenuto), left (soft/una-corda) (12) bridge (13) hitch pin (14) frame (15) sound board (16) string
Pianos can have upwards of 12,000 individual parts,[23] supporting six functional features: keyboard, hammers, dampers, bridge, soundboard, and strings.[24] Many parts of a piano are made of materials selected for strength and longevity. This is especially true of the outer rim. It is most commonly made of hardwood, typically hard maple or beech, and its massiveness serves as an essentially immobile object from which the flexible soundboard can best vibrate. According to Harold A. Conklin,[25] the purpose of a sturdy rim is so that, "... the vibrational energy will stay as much as possible in the soundboard instead of dissipating uselessly in the case parts, which are inefficient radiators of sound."
Outer rim of Estonia grand piano during the manufacturing process
Hardwood rims are commonly made by laminating thin, hence flexible, strips of hardwood, bending them to the desired shape immediately after the application of glue.[26] The bent plywood system was developed by C.F. Theodore Steinway in 1880 to reduce manufacturing time and costs. Previously, the rim was constructed from several pieces of solid wood, joined and veneered, and European makers used this method well into the 20th century.[27] A modern exception, Bösendorfer, the Austrian manufacturer of high-quality pianos, constructs their inner rims from solid spruce,[28] the same wood that the soundboard is made from, which is notched to allow it to bend; rather than isolating the rim from vibration, their "resonance case principle" allows the framework to resonate more freely with the soundboard, creating additional coloration and complexity of the overall sound.[29]
This view of the underside of a 182 cm (6-foot) grand piano shows, in order of distance from viewer: softwood braces, tapered soundboard ribs, soundboard. The metal rod at lower right is a humidity control device.
The thick wooden posts on the underside (grands) or back (uprights) of the piano stabilize the rim structure, and are made of softwood for stability. The requirement of structural strength, fulfilled by stout hardwood and thick metal, makes a piano heavy. Even a small upright can weigh 136 kg (300 lb), and the Steinway concert grand (Model D) weighs 480 kg (1,060 lb). The largest piano available on the general market, the Fazioli F308, weighs 570 kg (1,260 lb).[30][31]
The pinblock, which holds the tuning pins in place, is another area where toughness is important. It is made of hardwood (typically hard maple or beech), and is laminated for strength, stability and longevity. Piano strings (also called piano wire), which must endure years of extreme tension and hard blows, are made of high carbon steel. They are manufactured to vary as little as possible in diameter, since all deviations from uniformity introduce tonal distortion. The bass strings of a piano are made of a steel core wrapped with copper wire, to increase their mass whilst retaining flexibility. If all strings throughout the piano's compass were individual (monochord), the massive bass strings would overpower the upper ranges. Makers compensate for this with the use of double (bichord) strings in the tenor and triple (trichord) strings throughout the treble.
Cast iron plate of a grand piano
The plate (harp), or metal frame, of a piano is usually made of cast iron. A massive plate is advantageous. Since the strings vibrate from the plate at both ends, an insufficiently massive plate would absorb too much of the vibrational energy that should go through the bridge to the soundboard. While some manufacturers use cast steel in their plates, most prefer cast iron. Cast iron is easy to cast and machine, has flexibility sufficient for piano use, is much more resistant to deformation than steel, and is especially tolerant of compression. Plate casting is an art, since dimensions are crucial and the iron shrinks about one percent during cooling. Including an extremely large piece of metal in a piano is potentially an aesthetic handicap. Piano makers overcome this by polishing, painting, and decorating the plate. Plates often include the manufacturer's ornamental medallion. In an effort to make pianos lighter, Alcoa worked with Winter and Company piano manufacturers to make pianos using an aluminum plate during the 1940s. Aluminum piano plates were not widely accepted, and were discontinued.
The numerous parts of a piano action are generally made from hardwood, such as maple, beech, and hornbeam, however, since World War II, makers have also incorporated plastics. Early plastics used in some pianos in the late 1940s and 1950s, proved disastrous when they lost strength after a few decades of use. Beginning in 1961, the New York branch of the Steinway firm incorporated Teflon, a synthetic material developed by DuPont, for some parts of its Permafree grand action in place of cloth bushings, but abandoned the experiment in 1982 due to excessive friction and a "clicking" that developed over time; Teflon is "humidity stable" whereas the wood adjacent to the Teflon swells and shrinks with humidity changes, causing problems. More recently, the Kawai firm built pianos with action parts made of more modern materials such as carbon fiber reinforced plastic, and the piano parts manufacturer Wessell, Nickel and Gross has launched a new line of carefully engineered composite parts. Thus far these parts have performed reasonably, but it will take decades to know if they equal the longevity of wood.
Strings of a grand piano
In all but the lowest quality pianos the soundboard is made of solid spruce (that is, spruce boards glued together along the side grain). Spruce's high ratio of strength to weight minimizes acoustic impedance while offering strength sufficient to withstand the downward force of the strings. The best piano makers use quarter-sawn, defect-free spruce of close annular grain, carefully seasoning it over a long period before fabricating the soundboards. This is the identical material that is used in quality acoustic guitar soundboards. Cheap pianos often have plywood soundboards.[32]
The design of the piano hammers requires having the hammer felt be soft enough so that it will not create loud, very high harmonics that a hard hammer will cause. The hammer must be lightweight enough to move swiftly when a key is pressed; yet at the same time, it must be strong enough so that it can hit strings hard when the player strikes the keys forcefully for fortissimo playing or sforzando accents.

Keyboard

Keyboard of a grand piano
Piano Keyboard
An 88-key piano, with the octaves numbered and Middle C (cyan) and A440 (yellow) highlighted.
Stuart & Sons 2.9 m, 102-note piano
In the early years of piano construction, keys were commonly made from sugar pine. In the 2010s, they are usually made of spruce or basswood. Spruce is typically used in high-quality pianos. Black keys were traditionally made of ebony, and the white keys were covered with strips of ivory. However, since ivory-yielding species are now endangered and protected by treaty, or are illegal in some countries, makers use plastics almost exclusively. Also, ivory tends to chip more easily than plastic. Legal ivory can still be obtained in limited quantities. The Yamaha firm invented a plastic called Ivorite that they claim mimics the look and feel of ivory. It has since been imitated by other makers.
Almost every modern piano has 52 white keys and 36 black keys for a total of 88 keys (seven octaves plus a minor third, from A0 to C8). Many older pianos only have 85 keys (seven octaves from A0 to A7). Some piano manufacturers have extended the range further in one or both directions. For example, the Imperial Bösendorfer has nine extra keys at the bass end, giving a total of 97 keys and an eight octave range. These extra keys are sometimes hidden under a small hinged lid that can cover the keys to prevent visual disorientation for pianists unfamiliar with the extra keys, or the colours of the extra white keys are reversed (black instead of white). More recently, manufacturer Stuart & Sons created a piano with 102 keys, going from C0 to F8. The extra keys are the same as the other keys in appearance.
The extra keys are added primarily for increased resonance from the associated strings; that is, they vibrate sympathetically with other strings whenever the damper pedal is depressed and thus give a fuller tone. Only a very small number of works composed for piano actually use these notes.
The toy piano manufacturer Schoenhut started manufacturing both grands and uprights with only 44 or 49 keys, and shorter distance between the keyboard and the pedals. These pianos are true pianos with action and strings. The pianos were introduced to their product line in response to numerous requests in favor of it.
Emánuel Moór Pianoforte
There is a rare variant of piano that has double keyboards called the Emánuel Moór Pianoforte. It was invented by Hungarian composer and pianist, Emánuel Moór (19 February 1863 – 20 October 1931). It consisted of two keyboards lying one above each other. The lower keyboard has the usual 88 keys and the upper keyboard has 76 keys. When pressing the upper keyboard the internal mechanism pulls down the corresponding key on the lower keyboard, but an octave higher. This lets a pianist reach two octaves with one hand, impossible on a conventional piano. Due to its double keyboard musical work that were originally created for double-manual harpsichord such as Goldberg Variations by Bach become much easier to play, since playing on a conventional single keyboard piano involve complex and hand-tangling cross-hand movements. The design also featured a special fourth pedal that coupled the lower and upper keyboard, so when playing on the lower keyboard the note one octave higher also played. Only about 60 Emánuel Moór Pianoforte were made, mostly manufactured by Bösendorfer. Other piano manufactures such as Bechstein, Chickering, and Steinway & Sons had also manufactured a few.[33]
Pianos have been built with alternative keyboard systems, e.g., the Jankó keyboard.

Pedals

Piano pedals from left to right: una corda, sostenuto and sustain pedal
Pianos have had pedals, or some close equivalent, since the earliest days. (In the 18th century, some pianos used levers pressed upward by the player's knee instead of pedals.) Most grand pianos in the US have three pedals: the soft pedal (una corda), sostenuto, and sustain pedal (from left to right, respectively), while in Europe, the standard is two pedals: the soft pedal and the sustain pedal. Most modern upright pianos also have three pedals: soft pedal, practice pedal and sustain pedal, though older or cheaper models may lack the practice pedal. In Europe the standard for upright pianos is two pedals: the soft and the sustain pedals.
Notations used for the sustain pedal in sheet music
The sustain pedal (or, damper pedal) is often simply called "the pedal", since it is the most frequently used. It is placed as the rightmost pedal in the group. It lifts the dampers from all keys, sustaining all played notes. In addition, it alters the overall tone by allowing all strings, including those not directly played, to reverberate. When all of the other strings on the piano can vibrate, this allows sympathetic vibration of strings that are harmonically related to the sounded pitches. For example, if the pianist plays the 440 Hz "A" note, the higher octave "A" notes will also sound sympathetically.
The soft pedal or una corda pedal is placed leftmost in the row of pedals. In grand pianos it shifts the entire action/keyboard assembly to the right (a very few instruments have shifted left) so that the hammers hit two of the three strings for each note. In the earliest pianos whose unisons were bichords rather than trichords, the action shifted so that hammers hit a single string, hence the name una corda, or 'one string'. The effect is to soften the note as well as change the tone. In uprights this action is not possible; instead the pedal moves the hammers closer to the strings, allowing the hammers to strike with less kinetic energy. This produces a slightly softer sound, but no change in timbre.
On grand pianos, the middle pedal is a sostenuto pedal. This pedal keeps raised any damper already raised at the moment the pedal is depressed. This makes it possible to sustain selected notes (by depressing the sostenuto pedal before those notes are released) while the player's hands are free to play additional notes (which don't sustain). This can be useful for musical passages with low bass pedal points, in which a bass note is sustained while a series of chords changes over top of it, and other otherwise tricky parts. On many upright pianos, the middle pedal is called the "practice" or celeste pedal. This drops a piece of felt between the hammers and strings, greatly muting the sounds. This pedal can be shifted while depressed, into a "locking" position.
There are also non-standard variants. On some pianos (grands and verticals), the middle pedal can be a bass sustain pedal: that is, when it is depressed, the dampers lift off the strings only in the bass section. Players use this pedal to sustain a single bass note or chord over many measures, while playing the melody in the treble section.
An upright pedal piano by Challen
The rare transposing piano (an example of which was owned by Irving Berlin) has a middle pedal that functions as a clutch that disengages the keyboard from the mechanism, so the player can move the keyboard to the left or right with a lever. This shifts the entire piano action so the pianist can play music written in one key so that it sounds in a different key.
Some piano companies have included extra pedals other than the standard two or three. On the Stuart and Sons pianos as well as the largest Fazioli piano, there is a fourth pedal to the left of the principal three. This fourth pedal works in the same way as the soft pedal of an upright piano, moving the hammers closer to the strings.[34] The Crown and Schubert Piano Company also produced a four-pedal piano.
Wing and Son of New York offered a five-pedal piano from approximately 1893 through the 1920s. There is no mention of the company past the 1930s. Labeled left to right, the pedals are Mandolin, Orchestra, Expression, Soft, and Forte (Sustain). The Orchestral pedal produced a sound similar to a tremolo feel by bouncing a set of small beads dangling against the strings, enabling the piano to mimic a mandolin, guitar, banjo, zither and harp, thus the name Orchestral. The Mandolin pedal used a similar approach, lowering a set of felt strips with metal rings in between the hammers and the strings (aka rinky-tink effect). This extended the life of the hammers when the Orch pedal was used, a good idea for practicing, and created an echo-like sound that mimicked playing in an orchestral hall.[35][36]
The pedalier piano, or pedal piano, is a rare type of piano that includes a pedalboard so players can user their feet to play bass register notes, as on an organ. There are two types of pedal piano. On one, the pedal board is an integral part of the instrument, using the same strings and mechanism as the manual keyboard. The other, rarer type, consists of two independent pianos (each with separate mechanics and strings) placed one above the other—one for the hands and one for the feet. This was developed primarily as a practice instrument for organists, though there is a small repertoire written specifically for the instrument.

Mechanics

A pianist playing Prelude and Fugue No. 23 in B major (BWV 868) from Bach's The Well-Tempered Clavier on a grand piano
When the key is struck, a chain reaction occurs to produce the sound. First, the key raises the "wippen" mechanism, which forces the jack against the hammer roller (or knuckle). The hammer roller then lifts the lever carrying the hammer. The key also raises the damper; and immediately after the hammer strikes the wire it falls back, allowing the wire to resonate and thus produce sound. When the key is released the damper falls back onto the strings, stopping the wire from vibrating, and thus stopping the sound.[37] The vibrating piano strings themselves are not very loud, but their vibrations are transmitted to a large soundboard that moves air and thus converts the energy to sound. The irregular shape and off-center placement of the bridge ensure that the soundboard vibrates strongly at all frequencies.[38] (See Piano action for a diagram and detailed description of piano parts.) The piano hammer is "thrown" against the strings. This means that once a pianist has pressed or struck a key, and the hammer is set in motion towards the strings, the pressure on the key no longer leads to the player controlling the hammer.[citation needed] The damper keeps the note sounding until the key is released (or the sustain pedal).
There are three factors that influence the pitch of a vibrating wire.
  • Length: All other factors the same, the shorter the wire, the higher the pitch.
  • Mass per unit length: All other factors the same, the thinner the wire, the higher the pitch.
  • Tension: All other factors the same, the tighter the wire, the higher the pitch.
A vibrating wire subdivides itself into many parts vibrating at the same time. Each part produces a pitch of its own, called a partial. A vibrating string has one fundamental and a series of partials. The most pure combination of two pitches is when one is double the frequency of the other.[39]
For a repeating wave, the velocity v equals the wavelength λ times the frequency f,
v = λf
On the piano string, waves reflect from both ends. The superposition of reflecting waves results in a standing wave pattern, but only for wavelengths λ = 2L, L, 2L/3, L/2, ... = 2L/n, where L is the length of the string. Therefore, the only frequencies produced on a single string are f = nv/2L. Timbre is largely determined by the content of these harmonics. Different instruments have different harmonic content for the same pitch. A real string vibrates at harmonics that are not perfect multiples of the fundamental. This results in a little inharmonicity, which gives richness to the tone but causes significant tuning challenges throughout the compass of the instrument.[38]
Striking the piano key with greater velocity increases the amplitude of the waves and therefore the volume. From pianissimo (pp) to fortissimo (ff) the hammer velocity changes by almost a factor of a hundred. The hammer contact time with the string shortens from 4 milliseconds at pp to less than 2 ms at ff.[38] If two wires adjusted to the same pitch are struck at the same time, the sound produced by one reinforces the other, and a louder combined sound of shorter duration is produced. If one wire vibrates out of synchronization with the other, they subtract from each other and produce a softer tone of longer duration.[40]

Maintenance

Pianos are heavy and powerful, yet delicate instruments. Over the years, professional piano movers have developed special techniques for transporting both grands and uprights, which prevent damage to the case and to the piano's mechanical elements. Pianos need regular tuning to keep them on correct pitch. The hammers of pianos are voiced to compensate for gradual hardening of the felt, and other parts also need periodic regulation. Pianos need regular maintenance to ensure the felt hammers and key mechanisms are functioning properly. Aged and worn pianos can be rebuilt or reconditioned by piano rebuilders. Strings eventually must be replaced. Often, by replacing a great number of their parts, and adjusting them, old instruments can perform as well as new pianos.
Piano tuning involves adjusting the tensions of the piano's strings with a specialized wrench, thereby aligning the intervals among their tones so that the instrument is in tune. While guitar and violin players tune their own instruments, pianists usually hire a piano tuner, a specialized technician, to tune their pianos. The piano tuner uses special tools. The meaning of the term in tune in the context of piano tuning is not simply a particular fixed set of pitches. Fine piano tuning carefully assesses the interaction among all notes of the chromatic scale, different for every piano, and thus requires slightly different pitches from any theoretical standard. Pianos are usually tuned to a modified version of the system called equal temperament (see Piano key frequencies for the theoretical piano tuning). In all systems of tuning, each pitch is derived from its relationship to a chosen fixed pitch, usually the internationally recognized standard concert pitch of A4 (the A above middle C). The term A440 refers to a widely accepted frequency of this pitch – 440 Hz.
The relationship between two pitches, called an interval, is the ratio of their absolute frequencies. Two different intervals are perceived as the same when the pairs of pitches involved share the same frequency ratio. The easiest intervals to identify, and the easiest intervals to tune, are those that are just, meaning they have a simple whole-number ratio. The term temperament refers to a tuning system that tempers the just intervals (usually the perfect fifth, which has the ratio 3:2) to satisfy another mathematical property; in equal temperament, a fifth is tempered by narrowing it slightly, achieved by flattening its upper pitch slightly, or raising its lower pitch slightly. A temperament system is also known as a set of "bearings". Tempering an interval causes it to beat, which is a fluctuation in perceived sound intensity due to interference between close (but unequal) pitches. The rate of beating is equal to the frequency differences of any harmonics that are present for both pitches and that coincide or nearly coincide. Piano tuners have to use their ear to "stretch" the tuning of a piano to make it sound in tune. This involves tuning the highest-pitched strings slightly higher and the lowest-pitched strings slightly lower than what a mathematical frequency table (in which octaves are derived by doubling the frequency) would suggest.

Playing and technique

A Prague piano player.
As with any other musical instrument, the piano may be played from written music, by ear, or through improvisation. Piano technique evolved during the transition from harpsichord and clavichord to fortepiano playing, and continued through the development of the modern piano. Changes in musical styles and audience preferences over the 19th and 20th century, as well as the emergence of virtuoso performers, contributed to this evolution and to the growth of distinct approaches or schools of piano playing. Although technique is often viewed as only the physical execution of a musical idea, many pedagogues and performers stress the interrelatedness of the physical and mental or emotional aspects of piano playing.[41][42][43][44][45] Well-known approaches to piano technique include those by Dorothy Taubman, Edna Golandsky, Fred Karpoff, Charles-Louis Hanon and Otto Ortmann.

Performance styles

Many classical music composers, including Haydn, Mozart, and Beethoven, composed for the fortepiano, a rather different instrument than the modern piano. The fortepiano was a quieter instrument with a narrower dynamic range and a smaller span of octaves. Even composers of the Romantic movement, like Liszt, Chopin, Robert Schumann, Felix Mendelssohn, and Johannes Brahms, wrote for pianos substantially different from 2010-era modern pianos. Contemporary musicians may adjust their interpretation of historical compositions from the 1600s to the 1800s to account for sound quality differences between old and new instruments or to changing performance practice.
Birthday party honoring French pianist Maurice Ravel in 1928. From left to right: conductor Oscar Fried, singer Eva Gauthier, Maurice Ravel (at piano), composer-conductor Manoah Leide-Tedesco, and composer George Gershwin.
Starting in Beethoven's later career, the fortepiano evolved into an instrument more like the modern piano of the 2000s. Modern pianos were in wide use by the late 19th century. They featured an octave range larger than the earlier fortepiano instrument, adding around 30 more keys to the instrument, which extended the deep bass range and the high treble range. Factory mass production of upright pianos made them more affordable for a larger number of middle-class people. They appeared in music halls and pubs during the 19th century, providing entertainment through a piano soloist, or in combination with a small dance band. Just as harpsichordists had accompanied singers or dancers performing on stage, or playing for dances, pianists took up this role in the late 1700s and in the following centuries.
During the 19th century, American musicians playing for working-class audiences in small pubs and bars, particularly African-American composers, developed new musical genres based on the modern piano. Ragtime music, popularized by composers such as Scott Joplin, reached a broader audience by 1900. The popularity of ragtime music was quickly succeeded by Jazz piano. New techniques and rhythms were invented for the piano, including ostinato for boogie-woogie, and Shearing voicing. George Gershwin's Rhapsody in Blue broke new musical ground by combining American jazz piano with symphonic sounds. Comping, a technique for accompanying jazz vocalists on piano, was exemplified by Duke Ellington's technique. Honky-tonk music, featuring yet another style of piano rhythm, became popular during the same era. Bebop techniques grew out of jazz, with leading composer-pianists such as Thelonious Monk and Bud Powell. In the late 20th century, Bill Evans composed pieces combining classical techniques with his jazz experimentation. In the 1970s, Herbie Hancock was one of the first jazz composer-pianists to find mainstream popularity working with newer urban music techniques such as jazz-funk and jazz-rock.
Pianos have also been used prominently in rock and roll and rock music by entertainers such as Jerry Lee Lewis, Little Richard, Keith Emerson (Emerson, Lake & Palmer), Elton John, Ben Folds, Billy Joel, Nicky Hopkins, and Tori Amos, to name a few. Modernist styles of music have also appealed to composers writing for the modern grand piano, including John Cage and Philip Glass.

Role

The piano was the centrepiece of social life in the 19th century upper middle-class home (Moritz von Schwind, 1868). The man at the piano is composer Franz Schubert (1797–1828).
The piano is a crucial instrument in Western classical music, jazz, blues, rock, folk music, and many other Western musical genres. A large number of composers and songwriters are proficient pianists because the piano keyboard offers an effective means of experimenting with complex melodic and harmonic interplay and trying out multiple, independent melody lines that are played at the same time. Pianos are used in film and television scoring, as the large range permits composers to try out melodies and basslines, even if the music will be orchestrated for other instruments. Bandleaders often learn the piano, as it is an excellent instrument for learning new pieces and songs to lead in performance. The piano is an essential tool in music education in elementary and secondary schools, and universities and colleges. Most music classrooms and practice rooms have a piano. Pianos are used to help teach music theory, music history and music appreciation classes. Many conductors are trained in piano, because it allows them to play parts of the symphonies they are conducting (using a piano reduction or doing a reduction from the full score), so that they can develop their interpretation.

See also

Notes




  • "Definition of "pianoforte"". Retrieved January 26, 2017.

    1. Boulanger, Nadia. "Sayings of Great Teachers". The Piano Quarterly. Winter 1958–1959: 26.

    References

    Further reading

    • Banowetz, Joseph; Elder, Dean (1985). The pianist's guide to pedaling. Bloomington: Indiana University Press. ISBN 0-253-34494-8.
    • Carhart, Thad (2002) [2001]. The Piano Shop on the Left Bank. New York: Random House. ISBN 0-375-75862-3.
    • Ehrlich, Cyril (1990). The Piano: A History. Oxford, United Kingdom: Oxford University Press. ISBN 978-0-19-816171-4.
    • Giordano, Sr., Nicholas J. (2010). Physics of the Piano. Oxford, United Kingdom: Oxford University Press. ISBN 978-0-19-954602-2.
    • Lelie, Christo (1995). Van Piano tot Forte (The History of the Early Piano) (in Dutch). Kampen: Kok-Lyra.
    • Loesser, Arthur (1991) [1954]. Men, Women, and Pianos: A Social History. New York: Dover Publications.
    • Parakilas, James (1999). Piano Roles: Three Hundred Years of Life with the Piano. New Haven, Connecticut: Yale University Press. ISBN 0-300-08055-7.
    • Reblitz, Arthur A. (1993). Piano Servicing, Tuning and Rebuilding: For the Professional, the Student, and the Hobbyist. Vestal, NY: Vestal Press. ISBN 1-879511-03-7.
    • Schejtman, Rod (2008). Music Fundamentals. The Piano Encyclopedia. ISBN 978-987-25216-2-2.
    • White, William H. (1909). Theory and Practice of Pianoforte-Building. New York: E. Lyman Bill.

    External links

    Languages




  • Pollens (1995, 238)

  • Scholes, Percy A.; John Owen Ward (1970). The Oxford Companion to Music (10th ed.). Oxford and New York: Oxford University Press. pp. lvi.

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  • Pollens (1995, Ch.1)

  • Erlich, Cyril (1990). The Piano: A History. Oxford University Press, USA; Revised edition. ISBN 0-19-816171-9.

  • Powers, Wendy (2003). "The Piano: The Pianofortes of Bartolomeo Cristofori (1655–1731) | Thematic Essay | Heilbrunn Timeline of Art History | The Metropolitan Museum of Art". New York: The Metropolitan Museum of Art. Retrieved 2014-01-27.

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  • The "resonance case principle" is described by Bösendorfer in terms of manufacturing technique Archived 2015-04-02 at the Wayback Machine. and description of effect Archived 2015-04-11 at the Wayback Machine..

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  • "Piano with instrumental attachments". Musica Viva. Retrieved 27 August 2010.

  • "Wing & Son". Antique Piano Shop. Retrieved 27 August 2010.

  • Macaulay, David. The New How Things Work. From Levers to Lasers, Windmills to Web Sites, A Visual guide to the World of Machines. Houghton Mifflin Company, United States. 1998. ISBN 0-395-93847-3. pp. 26–27.

  • Physics of the Piano by the Piano Tuners Guild

  • Reblitz, Arthur A. Piano Servicing, Tuning, and Rebuilding. For the Professional, the Student, and the Hobbyist. Vestal Press, Lanham Maryland. 1993. ISBN 1-879511-03-7 pp. 203–215.

  • Reblitz, Arthur A. Piano Servicing, Tuning, and Rebuilding. For the Professional, the student, and the Hobbyist. Vestal Press, Lanham Maryland. 1993. ISBN 1-879511-03-7 pp. 203–215.

  • Edwin M. Ripin; et al. "Pianoforte". Grove Music Online (Oxford University Press). Retrieved 17 November 2014.

  • Matthay, Tobias (1947). The Visible and Invisible in Pianoforte Technique : Being a Digest of the Author's Technical Teachings Up to Date. London: Oxford University Press. p. 3.

  • Harrison, Sidney (1953). Piano Technique. London: I. Pitman. p. 57.

  • Fielden, Thomas (1934). The Science of Pianoforte Technique. London: Macmillan. p. 162.


  • Pong

    From Wikipedia, the free encyclopedia
    Jump to navigation Jump to search
    Pong
    A vertical rectangular wooden structure with a visual display unit embedded in the front side.
    An upright cabinet of Pong on display at the Neville Public Museum of Brown County
    Developer(s)Atari
    Publisher(s)Atari
    Designer(s)Allan Alcorn
    Platform(s)Arcade
    Release29 November 1972
    Genre(s)Sports
    Mode(s)
    CabinetUpright
    CPUDiscrete
    SoundMonaural (Mono)
    DisplayVertical orientation, black-and-white raster display, standard resolution
    Pong is one of the earliest arcade video games. It is a table tennis sports game featuring simple two-dimensional graphics. The game was originally manufactured by Atari, which released it in 1972. Allan Alcorn created Pong as a training exercise assigned to him by Atari co-founder Nolan Bushnell. Bushnell based the idea on an electronic ping-pong game included in the Magnavox Odyssey, which later resulted in a lawsuit against Atari. Surprised by the quality of Alcorn's work, Bushnell and Atari co-founder Ted Dabney decided to manufacture the game.
    Pong quickly became a success and was the first commercially successful video game, which helped to establish the video game industry along with the first home console, the Magnavox Odyssey. Soon after its release, several companies began producing games that copied Pong's gameplay, and eventually released new types of games. As a result, Atari encouraged its staff to produce more innovative games. The company released several sequels that built upon the original's gameplay by adding new features. During the 1975 Christmas season, Atari released a home version of Pong exclusively through Sears retail stores. It was also a commercial success and led to numerous copies. The game has been remade on numerous home and portable platforms following its release. Pong is part of the permanent collection of the Smithsonian Institution in Washington, D.C. due to its cultural impact. Pong has been referenced and parodied in multiple television shows and video games, and has been a part of several video game and cultural exhibitions.

    Gameplay

    Horizontal rectangle video game screenshot that is a representation of a game of table tennis.
    The two paddles return the ball back and forth. The score is kept by the numbers (0 and 1) at the top of the screen.
    Pong is a two-dimensional sports game that simulates table tennis. The player controls an in-game paddle by moving it vertically across the left or right side of the screen. They can compete against another player controlling a second paddle on the opposing side. Players use the paddles to hit a ball back and forth. The goal is for each player to reach eleven points before the opponent; points are earned when one fails to return the ball to the other.[1][2][3]

    Development and history

    A close up photo of a bearded man.
    Atari engineer Allan Alcorn designed and built Pong as a training exercise.
    Pong was the first game developed by Atari.[4][5] After producing Computer Space, Bushnell decided to form a company to produce more games by licensing ideas to other companies. The first contract was with Bally Manufacturing Corporation for a driving game.[3][6] Soon after the founding, Bushnell hired Allan Alcorn because of his experience with electrical engineering and computer science; Bushnell and Dabney also had previously worked with him at Ampex. Prior to working at Atari, Alcorn had no experience with video games.[7] To acclimate Alcorn to creating games, Bushnell gave him a project secretly meant to be a warm-up exercise.[7][8] Bushnell told Alcorn that he had a contract with General Electric for a product, and asked Alcorn to create a simple game with one moving spot, two paddles, and digits for score keeping.[7] In 2011, Bushnell stated that the game was inspired by previous versions of electronic tennis he had played before; Bushnell played a version on a PDP-1 computer in 1964 while attending college.[9] However, Alcorn has claimed it was in direct response to Bushnell's viewing of the Magnavox Odyssey's Tennis game.[7] In May 1972, Bushnell had visited the Magnavox Profit Caravan in Burlingame, California where he played the Magnavox Odyssey demonstration, specifically the table tennis game.[10][11] Though he thought the game lacked quality, seeing it prompted Bushnell to assign the project to Alcorn.[9]
    Alcorn first examined Bushnell's schematics for Computer Space, but found them to be illegible. He went on to create his own designs based on his knowledge of transistor–transistor logic and Bushnell's game. Feeling the basic game was too boring, Alcorn added features to give the game more appeal. He divided the paddle into eight segments to change the ball's angle of return. For example, the center segments return the ball a 90° angle in relation to the paddle, while the outer segments return the ball at smaller angles. He also made the ball accelerate the longer it remained in play; missing the ball reset the speed.[3] Another feature was that the in-game paddles were unable to reach the top of the screen. This was caused by a simple circuit that had an inherent defect. Instead of dedicating time to fixing the defect, Alcorn decided it gave the game more difficulty and helped limit the time the game could be played; he imagined two skilled players being able to play forever otherwise.[7]
    Three months into development, Bushnell told Alcorn he wanted the game to feature realistic sound effects and a roaring crowd.[7][12] Dabney wanted the game to "boo" and "hiss" when a player lost a round. Alcorn had limited space available for the necessary electronics and was unaware of how to create such sounds with digital circuits. After inspecting the sync generator, he discovered that it could generate different tones and used those for the game's sound effects.[3][7] To construct the prototype, Alcorn purchased a $75 Hitachi black-and-white television set from a local store, placed it into a 4-foot (1.2 m) wooden cabinet, and soldered the wires into boards to create the necessary circuitry. The prototype impressed Bushnell and Dabney so much that they felt it could be a profitable product and decided to test its marketability.[3]
    The Pong prototype that was used in the tavern.
    In August 1972, Bushnell and Alcorn installed the Pong prototype at a local bar, Andy Capp's Tavern.[13][14][15][16][17][18][19][20] They selected the bar because of their good working relation with the bar's owner and manager, Bill Gaddis;[21] Atari supplied pinball machines to Gaddis.[5] Bushnell and Alcorn placed the prototype on one of the tables near the other entertainment machines: a jukebox, pinball machines, and Computer Space. The game was well received the first night and its popularity continued to grow over the next one and a half weeks. Bushnell then went on a business trip to Chicago to demonstrate Pong to executives at Bally and Midway Manufacturing;[21] he intended to use Pong to fulfill his contract with Bally, rather than the driving game.[3][4] A few days later, the prototype began exhibiting technical issues and Gaddis contacted Alcorn to fix it. Upon inspecting the machine, Alcorn discovered that the problem was the coin mechanism was overflowing with quarters.[21]
    After hearing about the game's success, Bushnell decided there would be more profit for Atari to manufacture the game rather than license it, but the interest of Bally and Midway had already been piqued.[4][21] Bushnell decided to inform each of the two groups that the other was uninterested—Bushnell told the Bally executives that the Midway executives did not want it and vice versa—to preserve the relationships for future dealings. Upon hearing Bushnell's comment, the two groups declined his offer.[21] Bushnell had difficulty finding financial backing for Pong; banks viewed it as a variant of pinball, which at the time the general public associated with the Mafia. Atari eventually obtained a line of credit from Wells Fargo that it used to expand its facilities to house an assembly line.[22] The company announced Pong on 29 November 1972.[23][24] Management sought assembly workers at the local unemployment office, but was unable to keep up with demand. The first arcade cabinets produced were assembled very slowly, about ten machines a day, many of which failed quality testing. Atari eventually streamlined the process and began producing the game in greater quantities.[22] By 1973, they began shipping Pong to other countries with the aid of foreign partners.[25]

    Home version

    Photo of a dedicated video game console with two knobs.
    Atari's Home Pong console, released through Sears in 1975
    After the success of Pong, Bushnell pushed his employees to create new products.[4][26] In 1974, Atari engineer Harold Lee proposed a home version of Pong that would connect to a television: Home Pong. The system began development under the codename Darlene, named after an attractive female employee at Atari. Alcorn worked with Lee to develop the designs and prototype and based them on the same digital technology used in their arcade games. The two worked in shifts to save time and money; Lee worked on the design's logic during the day, while Alcorn debugged the designs in the evenings. After the designs were approved, fellow Atari engineer Bob Brown assisted Alcorn and Lee in building a prototype. The prototype consisted of a device attached to a wooden pedestal containing over a hundred wires, which would eventually be replaced with a single chip designed by Alcorn and Lee; the chip had yet to be tested and built before the prototype was constructed. The chip was finished in the latter half of 1974, and was, at the time, the highest-performing chip used in a consumer product.[26]
    Bushnell and Gene Lipkin, Atari's vice-president of sales, approached toy and electronic retailers to sell Home Pong, but were rejected. Retailers felt the product was too expensive and would not interest consumers.[27] Atari contacted the Sears Sporting Goods department after noticing a Magnavox Odyssey advertisement in the sporting goods section of its catalog. Atari staff discussed the game with a representative, Tom Quinn, who expressed enthusiasm and offered the company an exclusive deal. Believing they could find more favorable terms elsewhere, Atari's executives declined and continued to pursue toy retailers. In January 1975, Atari staff set up a Home Pong booth at a toy trade fair in New York City, but was unsuccessful in soliciting orders due to the fact that they did not know that they needed a private showing.[26][27]
    While at the show, they met Quinn again, and, a few days later, set up a meeting with him to obtain a sales order. In order to gain approval from the Sporting Goods department, Quinn suggested Atari demonstrate the game to executives in Chicago. Alcorn and Lipkin traveled to the Sears Tower and, despite a technical complication in connection with an antenna on top of the building which broadcast on the same channel as the game, obtained approval. Bushnell told Quinn he could produce 75,000 units in time for the Christmas season; however, Quinn requested double the amount. Though Bushnell knew Atari lacked the capacity to manufacture 150,000 units, he agreed.[26] Atari acquired a new factory through funding obtained by venture capitalist Don Valentine. Supervised by Jimm Tubb, the factory fulfilled the Sears order.[28] The first units manufactured were branded with Sears' "Tele-Games" name. Atari later released a version under its own brand in 1976.[29]
    Photograph of a dedicated video game console with two input devices connected to it with cables.
    The Magnavox Odyssey, invented by Ralph H. Baer, inspired Pong's development.

    Lawsuit from Magnavox

    The success of Pong attracted the attention of Ralph Baer, the inventor of the Magnavox Odyssey, and his employer, Sanders Associates. Sanders had an agreement with Magnavox to handle the Odyssey's sublicensing, which included dealing with infringement on its exclusive rights. However, Magnavox had not pursued legal action against Atari and numerous other companies that released Pong clones.[30] Sanders continued to apply pressure, and in April 1974 Magnavox filed suit against Atari, Allied Leisure, Bally Midway and Chicago Dynamics.[31] Magnavox argued that Atari had infringed on Baer's patents and his concept of electronic ping-pong based on detailed records Sanders kept of the Odyssey's design process dating back to 1966. Other documents included depositions from witnesses and a signed guest book that demonstrated Bushnell had played the Odyssey's table tennis game prior to releasing Pong.[30][32] In response to claims that he saw the Odyssey, Bushnell later stated that, "The fact is that I absolutely did see the Odyssey game and I didn't think it was very clever."[33]
    After considering his options, Bushnell decided to settle with Magnavox out of court. Bushnell's lawyer felt they could win; however, he estimated legal costs of US$1.5 million, which would have exceeded Atari's funds. Magnavox offered Atari an agreement to become a licensee for US$700,000. Other companies producing "Pong clones"—Atari's competitors—would have to pay royalties. In addition, Magnavox would obtain the rights to Atari products developed over the next year.[30][32] Magnavox continued to pursue legal action against the other companies, and proceedings began shortly after Atari's settlement in June 1976. The first case took place at the district court in Chicago, with Judge John Grady presiding.[30][32][34] To avoid Magnavox obtaining rights to its products, Atari decided to delay the release of its products for a year, and withheld information from Magnavox's attorneys during visits to Atari facilities.[32]

    Impact and legacy

    Dedicated Pong consoles made their way to various countries, like this Russian Турнир ("Turnir", meaning tournament).
    The Pong arcade games manufactured by Atari were a great success. The prototype was well received by Andy Capp's Tavern patrons; people came to the bar solely to play the game.[4][21] Following its release, Pong consistently earned four times more revenue than other coin-operated machines.[35] Bushnell estimated that the game earned US$35–40 per day, which he described as nothing he'd ever seen before in the coin-operated entertainment industry at the time.[9] The game's earning power resulted in an increase in the number of orders Atari received. This provided Atari with a steady source of income; the company sold the machines at three times the cost of production. By 1973, the company had filled 2,500 orders, and, at the end of 1974, sold more than 8,000 units.[35] The arcade cabinets have since become collector's items with the cocktail-table version being the rarest.[36] Soon after the game's successful testing at Andy Capp's Tavern, other companies began visiting the bar to inspect it. Similar games appeared on the market three months later, produced by companies like Ramtek and Nutting Associates.[37] Atari could do little against the competitors as they had not initially filed for patents on the solid state technology used in the game. When the company did file for patents, complications delayed the process. As a result, the market consisted primarily of "Pong clones"; author Steven Kent estimated that Atari had produced less than a third of the machines.[38] Bushnell referred to the competitors as "Jackals" because he felt they had an unfair advantage. His solution to competing against them was to produce more innovative games and concepts.[37][38]
    Home Pong was an instant success following its limited 1975 release through Sears; around 150,000 units were sold that holiday season.[39][40] The game became Sears' most successful product at the time, which earned Atari a Sears Quality Excellence Award.[40] Similar to the arcade version, several companies released clones to capitalize on the home console's success, many of which continued to produce new consoles and video games. Magnavox re-released their Odyssey system with simplified hardware and new features, and would later release updated versions. Coleco entered the video game market with their Telstar console; it features three Pong variants and was also succeeded by newer models.[39] Nintendo released the Color TV Game 6 in 1977, which plays six variations of electronic tennis. The next year, it was followed by an updated version, the Color TV Game 15, which features fifteen variations. The systems were Nintendo's entry into the home video game market and the first to produce themselves—they had previously licensed the Magnavox Odyssey.[41] The dedicated Pong consoles and the numerous clones have since become varying levels of rare; Atari's Pong consoles are common, while APF Electronics' TV Fun consoles are moderately rare.[42] Prices among collectors, however, vary with rarity; the Sears Tele-Games versions are often cheaper than those with the Atari brand.[39]
    Photograph of a dedicated video game console.
    Tele-Games Pong IV, Sears' version of Pong sequel (Pong Doubles), was one of the many consoles that flooded the market by 1977.
    Several publications consider Pong the game that launched the video game industry as a lucrative enterprise.[8][29][43] Video game author David Ellis sees the game as the cornerstone of the video game industry's success, and called the arcade game "one of the most historically significant" titles.[4][36] Kent attributes the "arcade phenomenon" to Pong and Atari's games that followed it, and considers the release of the home version the successful beginning of home video game consoles.[37][40] Bill Loguidice and Matt Barton of Gamasutra referred to the game's release as the start of a new entertainment medium, and commented that its simple, intuitive gameplay made it a success.[29] In 1996 Next Generation named it one of the "Top 100 Games of All Time", recounting that "Next Generation staff ignor[ed] hundreds of thousands of dollars of 32-bit software to play Pong for hours when the Genesis version was released."[44] Entertainment Weekly named Pong one of the top ten games for the Atari 2600 in 2013.[45] Many of the companies that produced their own versions of Pong eventually became well-known within the industry. Nintendo entered the video game market with clones of Home Pong. The revenue generated from them—each system sold over a million units—helped the company survive a difficult financial time, and spurred them to pursue video games further.[41] After seeing the success of Pong, Konami decided to break into the arcade game market and released its first title, Maze. Its moderate success drove the company to develop more titles. Pong has also been used in programming classrooms to teach the fundamentals of languages such as Java and C++.[46]
    Bushnell felt that Pong was especially significant in its role as a social lubricant, since it was multiplayer-only and did not require each player to use more than one hand: "It was very common to have a girl with a quarter in hand pull a guy off a bar stool and say, 'I'd like to play Pong and there's nobody to play.' It was a way you could play games, you were sitting shoulder to shoulder, you could talk, you could laugh, you could challenge each other ... As you became better friends, you could put down your beer and hug. You could put your arm around the person. You could play left-handed if you so desired. In fact, there are a lot of people who have come up to me over the years and said, 'I met my wife playing Pong,' and that's kind of a nice thing to have achieved."[47]

    Sequels and remakes

    Bushnell felt the best way to compete against imitators was to create better products, leading Atari to produce sequels in the years followings the original's release: Pong Doubles, Super Pong, Ultra Pong, Quadrapong, and Pin-Pong.[2] The sequels feature similar graphics, but include new gameplay elements; for example, Pong Doubles allows four players to compete in pairs, while Quadrapong—also released by Kee Games as Elimination—has them compete against each other in a four way field.[48][49] Bushnell also conceptualized a free-to-play version of Pong to entertain children in a Doctor's office. He initially titled it Snoopy Pong and fashioned the cabinet after Snoopy's doghouse with the character on top, but retitled it to Puppy Pong and altered Snoopy to a generic dog to avoid legal action. Bushnell later used the game in his chain of Chuck E. Cheese's restaurants.[2][50][51][52][53] In 1976, Atari released Breakout, a single-player variation of Pong where the object of the game is to remove bricks from a wall by hitting them with a ball.[54] Like Pong, Breakout was followed by numerous clones that copied the gameplay, such as Arkanoid, Alleyway, and Break 'Em All.[55]
    Atari remade the game on numerous platforms. In 1977, Pong and several variants of the game were featured in Video Olympics, one of the original release titles for the Atari 2600. Pong has also been included in several Atari compilations on platforms including the Sega Genesis, PlayStation Portable, Nintendo DS, and personal computer.[56][57][58][59][60] Through an agreement with Atari, Bally Gaming and Systems developed a slot machine version of the game.[61] The Atari published TD Overdrive includes Pong as an extra game which is played during the loading screen.[62][63] In 1999, the game was remade for home computers and the PlayStation with 3D graphics and power-ups.[64][65] In 2012, Atari celebrated the 40th anniversary of Pong by releasing Pong World.[66]

    In popular culture

    The game is featured in episodes of television series: That '70s Show,[67] King of the Hill,[68] and Saturday Night Live.[69] In 2006, an American Express commercial featured Andy Roddick in a tennis match against the white, in-game paddle.[70] Other video games have also referenced and parodied Pong; for example Neuromancer for the Commodore 64 and Banjo-Kazooie: Nuts and Bolts for the Xbox 360.[71][72] The concert event Video Games Live has performed audio from Pong as part of a special retro "Classic Arcade Medley".[73] Frank Black's song "Whatever Happened to Pong?" on the album Teenager of the Year references the game's elements.[74]
    Dutch design studio Buro Vormkrijgers created a Pong-themed clock as a fun project within their offices. After the studio decided to manufacture it for retail, Atari took legal action in February 2006. The two companies eventually reached an agreement in which Buro Vormkrijgers could produce a limited number under license.[75] In 1999, French artist Pierre Huyghe created an installation entitled "Atari Light", in which two people use handheld gaming devices to play Pong on an illuminated ceiling. The work was shown at the Venice Biennale in 2001, and the Museo de Arte Contemporáneo de Castilla y León in 2007.[76] The game was included in the London Barbican Art Gallery's 2002 Game On exhibition meant to showcase the various aspects of video game history, development, and culture.[77]

    See also

    References




  • "Pong". Killer List of Videogames. Retrieved 22 October 2008.

    1. Boyes, Emma (9 October 2006). "London museum showcases games". GameSpot. Retrieved 9 May 2008.

    Further reading

    External links

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  • Sellers, John (August 2001). "Pong". Arcade Fever: The Fan's Guide to The Golden Age of Video Games. Running Press. pp. 16–17. ISBN 0-7624-0937-1.

  • Kent, Steven (2001). "And Then There Was Pong". Ultimate History of Video Games. Three Rivers Press. pp. 40–43. ISBN 0-7615-3643-4.

  • Ellis, David (2004). "A Brief History of Video Games". Official Price Guide to Classic Video Games. Random House. pp. 3–4. ISBN 0-375-72038-3.

  • Kent, Steven (2001). "And Then There Was Pong". Ultimate History of Video Games. Three Rivers Press. pp. 38–39. ISBN 0-7615-3643-4.

  • Kent, Steven (2001). "Father of the Industry". Ultimate History of Video Games. Three Rivers Press. pp. 34–35. ISBN 0-7615-3643-4.

  • Shea, Cam (10 March 2008). "Al Alcorn Interview". IGN. Retrieved 13 October 2008.

  • Rapp, David (29 November 2006). "The Mother of All Video Games". American Heritage. Archived from the original on 17 May 2008. Retrieved 25 October 2008.

  • Helgeson, Matt (March 2011). "The Father of the Game Industry Returns to Atari". Game Informer. GameStop (215): 39.

  • "Video game history". R. H. Baer Consultants. 1998. Retrieved 22 October 2008.

  • Baer, Ralph (April 2005). Video Games: In The Beginning. New Jersey, USA: Rolenta Press. p. 81. ISBN 0-9643848-1-7.

  • Morris, Dave (2004). "Funky Town". The Art of Game Worlds. HarperCollins. p. 166. ISBN 0-06-072430-7.

  • "Pong 40th anniversary - Rooster T. Feathers - Features & Columns". www.metroactive.com.

  • "Nov. 29, 1972: Pong, a Game Any Drunk Can Play". WIRED.

  • "Nov. 29, 1972: It's Like Video Ping-Pong, With No Skill Required".

  • "Pong - CHM Revolution". www.computerhistory.org.

  • Goldberg, Harold (5 April 2011). "All Your Base Are Belong to Us: How Fifty Years of Videogames Conquered Pop Culture". Crown/Archetype – via Google Books.

  • Goldberg, Harold. "The Origins of the First Arcade Video Game: Atari's Pong".

  • "ATARI'S PONG - beginning of a legend". computermuseum.50megs.com. Archived from the original on 29 September 2011. Retrieved 15 May 2007.

  • "Pong-Story : Atari PONG - First steps". www.pong-story.com.

  • Kent, Steven (2001). "And Then There Was Pong". Ultimate History of Video Games. Three Rivers Press. pp. 43–45. ISBN 0-7615-3643-4.

  • Kent, Steven (2001). "The King and Court". Ultimate History of Video Games. Three Rivers Press. pp. 50–53. ISBN 0-7615-3643-4.

  • "Production Numbers" (PDF). Atari. 1999. Retrieved 19 March 2012.

  • "This Day in History: November 29". Computer History Museum. Retrieved 28 November 2011.

  • Kent, Steven (2001). "The Jackals". Ultimate History of Video Games. Three Rivers Press. p. 74. ISBN 0-7615-3643-4.

  • Kent, Steven (2001). "Could You Repeat That Two More Times?". Ultimate History of Video Games. Three Rivers Press. pp. 80–83. ISBN 0-7615-3643-4.

  • Kent, Steven L/ (2001). the Ultimate History of Video Games. Three Rivers Press. ISBN 0-7615-3643-4.

  • Kent, Steven (2001). "Could You Repeat That Two More Times?". Ultimate History of Video Games. Three Rivers Press. pp. 84–87. ISBN 0-7615-3643-4.

  • Loguidice, Bill; Matt Barton (9 January 2009). "The History Of Pong: Avoid Missing Game to Start Industry". Gamasutra. Retrieved 10 January 2009.

  • Baer, Ralph (1998). "Genesis: How the Home Video Games Industry Began". R. H. Baer Consultants. Retrieved 22 October 2008.

  • "Magnavox Sues Firms Making Video Games, Charges Infringement". The Wall Street Journal. 17 April 1974.

  • Nolan Bushnell (2003). The Story of Computer Games (video). Discovery Channel.

  • Kent, Steven (2001). "A Case of Two Gorillas". Ultimate History of Video Games. Three Rivers Press. p. 201. ISBN 0-7615-3643-4.

  • Kent, Steven (2001). "The King and Court". Ultimate History of Video Games. Three Rivers Press. pp. 53–54. ISBN 0-7615-3643-4.

  • Ellis, David (2004). "Arcade Classics". Official Price Guide to Classic Video Games. Random House. p. 400. ISBN 0-375-72038-3.

  • Kent, Steven (2001). "The Jackals". Ultimate History of Video Games. Three Rivers Press. pp. 60–61. ISBN 0-7615-3643-4.

  • Kent, Steven (2001). "The King and Court". Ultimate History of Video Games. Three Rivers Press. p. 58. ISBN 0-7615-3643-4.

  • Ellis, David (2004). "Dedicated Consoles". Official Price Guide to Classic Video Games. Random House. pp. 33–36. ISBN 0-375-72038-3.

  • Kent, Steven (2001). "Strange Bedfellows". Ultimate History of Video Games. Three Rivers Press. pp. 94–95. ISBN 0-7615-3643-4.

  • Sheff, David (1993). "In Heaven's Hands". Game Over: How Nintendo Zapped an American Industry, Captured Your Dollars, and Enslaved Your Children (1st ed.). Random House. pp. 26–28. ISBN 0-679-40469-4.

  • Ellis, David (2004). "Dedicated Consoles". Official Price Guide to Classic Video Games. Random House. pp. 37–41. ISBN 0-375-72038-3.

  • "Pong". IGN. Retrieved 25 December 2008.

  • "Top 100 Games of All Time". Next Generation. No. 21. Imagine Media. September 1996. p. 47.

  • Morales, Aaron (25 January 2013). "The 10 best Atari games". Entertainment Weekly. Retrieved 17 April 2016.

  • Retro Gamer Staff (August 2008). "Developer Lookback: Konami Part I". Retro Gamer. Imagine Publishing (53): 25.

  • "What the Hell has Nolan Bushnell Started?". Next Generation. Imagine Media (4): 11. April 1995.

  • "Pong Doubles". Killer List of Videogames. Retrieved 31 December 2008.

  • "Quadrapong". Killer List of Videogames. Retrieved 31 December 2008.

  • "Doctor Pong". Killer List of Videogames. Retrieved 31 December 2008.

  • "Puppy Pong". Killer List of Videogames. Retrieved 31 December 2008.

  • "Snoopy Pong". Killer List of Videogames. Retrieved 31 December 2008.

  • Ellis, David (2004). "Dedicated Consoles". Official Price Guide to Classic Video Games. Random House. p. 402. ISBN 0-375-72038-3.

  • Kent, Steven (2001). "The Jackals". Ultimate History of Video Games. Three Rivers Press. p. 71. ISBN 0-7615-3643-4.

  • Nelson, Mark (21 August 2007). "Breaking Down Breakout: System And Level Design For Breakout-style Games". Gamasutra. Retrieved 23 February 2011.

  • "Arcade Classics". IGN. Retrieved 25 December 2008.

  • Atari (20 December 2007). "Retro Arcade Masterpieces Hit Store Shelves in Atari Classics Evolved". GameSpot. Archived from the original on 13 September 2012. Retrieved 25 December 2008.

  • Gerstmann, Jeff (23 March 2005). "Retro Atari Classics Review". GameSpot. Retrieved 25 December 2008.

  • "Atari: 80 Classic Games in One Company Line". GameSpot. 23 April 2004. Archived from the original on 5 September 2012. Retrieved 25 December 2008.

  • Kohler, Chris (7 September 2004). "Atari opens up massive classic-game library". GameSpot. Retrieved 25 December 2008.

  • "Atari, Alliance Gaming to Develop Slots Based on Atari Video Games". GameSpot. 9 September 2004. Archived from the original on 11 January 2013. Retrieved 25 December 2008.

  • Munk, Simon (4 May 2002). "PS2 Review: TD Overdrive". Computer and Video Games. Archived from the original on 9 March 2007. Retrieved 25 December 2008.

  • Gestalt (18 August 2002). "TD Overdrive Xbox Review". Eurogamer. Retrieved 25 December 2008.

  • "Pong: The Next Level (PC)". IGN. Retrieved 11 January 2009.

  • "Pong: The Next Level (PlayStation)". IGN. Retrieved 9 January 2009.

  • "Atari celebrates 40 years of Pong with new, free iOS Pong game, custom portable Xbox 360". Engadget. Retrieved 12 July 2015.

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