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Updated: Aug 12, 2021
This is the master guide (with multiple links to related reading and guides for each step) for creating your own map from scratch, this can also be applied to anyone working in a program but If you are looking to get into the art of cartography then look no further, this guide is going to answer one simple question: How do I create a fantasy world or region map from scratch?
Currently, I have decided (after a little poll on discord) to release each guide one at a time, any names in RED will be a future guide on a subject!
I get asked this question all of the time and it’s a really simple question! I know tons of people that want to make their own maps and so this guide/article is going to be an in-depth look at the steps you can take from the beginning of conceptually thinking about mapmaking to drawing the mountains and rivers and finally finishing the map itself!
Conceptually Mapmaking
Firstly, before we start getting into any details, you need to understand that creating a map from scratch can be both extremely simple and very complicated at the same time. Sure, you can throw some beans on a bit of paper to make a basic map, with some nice random lines for the coastlines and draw some mountains and forests in random places. But that’s surface-level mapmaking lacking any true understanding of the process. Making a map from scratch is a little bit like making an entire fictional world from nothing and that is of course a daunting and challenging concept. If you want to make a map with more details, interesting concepts and more accuracy, there are a ton of subjects to consider, think carefully about and then act upon in deliberate ways. Below are just a few of the subjects you should read about before continuing.
Astronomy
Geology
Geography
Weather Systems
Mythology
Magic Systems
Artistic Tone
Fictional Genres
Thankfully, I’ve written out separate little guides for all of them, each one has further links to other articles and information as well, so just click on each and have a read-through to bring yourself up to speed. Remember, you don’t need to be an expert in any of these subjects! Making Things Up
The information in the above links will help guide you through some steps and makes things much easier but you are of course more than welcome to break the rules and make things up, or change things around so that they match your imagination. It’s perfectly okay to make something up and say “it’s magic!” (That is all part of making a fantasy/fictional world) but understanding what rules and systems you have broken can make your maps more believable and easier for people to grasp. This idea is actually called “fictional consistency” when instead of just making everything up, you pick bits and pieces and apply your own rules and systems to them. If you decide that your map is going to have wacky and weird geography, maybe some awesome gigantic crystals mountains you then need to come up with a reason for that. They might have been created by a magical cataclysm, or as a result of natural processes that infused them with magic. Whatever the reason is, it doesn’t have to be complicated. Let’s say for example that you have come up with a world setting and a magic system that only affects the humans in your world, giving them the ability to move objects with their minds with great effort (like the force from Star Wars). Then, when drawing a map you decide it would be cool to have floating islands that hang in the sky. Now that’s fine, except it breaks your setting and magic system rules. You can easily fix this by going back and rewriting your magic system to say that the “force” is capable of being generated by planets as well, which can cause gravity to change dramatically in places.
Be careful when going back and rewriting things or changing things in fictional settings and maps and try to do such these very early on if you do decide to change things around. Otherwise, you will start creating retcons and issues with your fictional consistency that becomes unmanageable and your worlds be far less believable and relatable.
It’s also important to remember that just because something happens on earth doesn’t mean it will happen in a fantasy world. You don't need to add realistic ocean currents or tectonic plates to every fantasy map that you make. Knowing exactly how a system works and using that in a map might not necessarily make the map better and being aware of every little detail in the above subjects might not necessarily make you a better mapmaker. But it can help you break things on purpose to make better maps.
Historical Mapmaking Before we go any further we also need to talk about maps from a historical standpoint and how they were typically made. A cartographer was not necessarily somebody that created a functional chart or map for navigation (although of course, some were!) and many maps in history were made for artistic purposes to show the general landmass or area. These maps were also horrifically biased, making supposedly important places larger and less important or unknown areas smaller. Many ancient cartographers would also make things up about the areas that the barbarians or enemies came from, inputting made-up monsters, making the areas look more barren or dull and it would often be used as a form of propaganda.
Historical cartographers would also very rarely travel and map out areas themselves, they would in most cases take data and information from ship captains, traders and travelers, analyze that data and then draw out a map based on what they thought the world or region looked like. This would of course make very inaccurate maps and ancient maps didn’t really look anything like the satellite maps we have today.
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"TWELVE" in the KJV Bible
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- Numbers 7:87chapter context similar meaning copy save
- All the oxen for the burnt offering were twelve bullocks, the rams twelve, the lambs of the first year twelve, with their meat offering: and the kids of the goats for sin offering twelve.
- Numbers 7:84chapter context similar meaning copy save
- This was the dedication of the altar, in the day when it was anointed, by the princes of Israel: twelve chargers of silver, twelve silver bowls, twelve spoons of gold:
- Ezekiel 43:16chapter context similar meaning copy save
- And the altar shall be twelve cubits long, twelve broad, square in the four squares thereof.
- Revelation 21:12chapter context similar meaning copy save
- And had a wall great and high, and had twelve gates, and at the gates twelveangels, and names written thereon, which are the names of the twelve tribes of the children of Israel:
- 2 Samuel 2:15chapter context similar meaning copy save
- Then there arose and went over by number twelve of Benjamin, which pertained to Ishbosheth the son of Saul, and twelve of the servants of David.
- Revelation 21:14chapter context similar meaning copy save
- And the wall of the city had twelve foundations, and in them the names of the twelve apostles of the Lamb.
- Exodus 24:4chapter context similar meaning copy save
- And Moses wrote all the words of the LORD, and rose up early in the morning, and builded an altar under the hill, and twelve pillars, according to the twelve tribes of Israel.
- Revelation 21:21chapter context similar meaning copy save
- And the twelve gates were twelve pearls; every several gate was of one pearl: and the street of the city was pure gold, as it were transparent glass.
- Exodus 39:14chapter context similar meaning copy save
- And the stones were according to the names of the children of Israel, twelve, according to their names, like the engravings of a signet, every one with his name, according to the twelve tribes.
- Matthew 19:28chapter context similar meaning copy save
- And Jesus said unto them, Verily I say unto you, That ye which have followed me, in the regeneration when the Son of man shall sit in the throne of his glory, ye also shall sit upon twelve thrones, judging the twelve tribes of Israel.
- Exodus 28:21chapter context similar meaning copy save
- And the stones shall be with the names of the children of Israel, twelve, according to their names, like the engravings of a signet; every one with his name shall they be according to the twelve tribes.
- Revelation 7:5chapter context similar meaning copy save
- Of the tribe of Juda were sealed twelve thousand. Of the tribe of Reuben were sealed twelve thousand. Of the tribe of Gad were sealed twelve thousand.
- Revelation 7:6chapter context similar meaning copy save
- Of the tribe of Aser were sealed twelve thousand. Of the tribe of Nepthalim were sealed twelve thousand. Of the tribe of Manasses were sealed twelve thousand.
- Revelation 7:8chapter context similar meaning copy save
- Of the tribe of Zabulon were sealed twelve thousand. Of the tribe of Joseph were sealed twelve thousand. Of the tribe of Benjamin were sealed twelve thousand.
- Revelation 7:7chapter context similar meaning copy save
- Of the tribe of Simeon were sealed twelve thousand. Of the tribe of Levi were sealed twelve thousand. Of the tribe of Issachar were sealed twelve thousand.
- Ezra 8:35chapter context similar meaning copy save
- Also the children of those that had been carried away, which were come out of the captivity, offered burnt offerings unto the God of Israel, twelve bullocks for all Israel, ninety and six rams, seventy and seven lambs, twelve he goats for a sin offering: all this was a burnt offering unto the LORD.
- Nehemiah 7:24chapter context similar meaning copy save
- The children of Hariph, an hundred and twelve.
- 2 Chronicles 4:15chapter context similar meaning copy save
- One sea, and twelve oxen under it.
- Ezra 2:18chapter context similar meaning copy save
- The children of Jorah, an hundred and twelve.
- Acts 19:7chapter context similar meaning copy save
- And all the men were about twelve.
- 1 Corinthians 15:5chapter context similar meaning copy save
- And that he was seen of Cephas, then of the twelve:
- Mark 5:25chapter context similar meaning copy save
- And a certain woman, which had an issue of blood twelve years,
- John 6:67chapter context similar meaning copy save
- Then said Jesus unto the twelve, Will ye also go away?
- Joshua 4:20chapter context similar meaning copy save
- And those twelve stones, which they took out of Jordan, did Joshua pitch in Gilgal.
- John 20:24chapter context similar meaning copy save
- But Thomas, one of the twelve, called Didymus, was not with them when Jesus came.
- Matthew 26:53chapter context similar meaning copy save
- Thinkest thou that I cannot now pray to my Father, and he shall presently give me more than twelve legions of angels?
- 1 Chronicles 25:10chapter context similar meaning copy save
- The third to Zaccur, he, his sons, and his brethren, were twelve:
- 1 Chronicles 25:21chapter context similar meaning copy save
- The fourteenth to Mattithiah, he, his sons, and his brethren, were twelve:
- 1 Chronicles 25:20chapter context similar meaning copy save
- The thirteenth to Shubael, he, his sons, and his brethren, were twelve:
- 1 Chronicles 25:19chapter context similar meaning copy save
- The twelfth to Hashabiah, he, his sons, and his brethren, were twelve:
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